Reckoning

Reckoning / Light / Free bench

Light · sandbox

Free bench

Add optical parts, drag them anywhere, turn them, and aim the light. Drag the yellow dot to move the source and the small ring to aim it. Tap a part to select it, then turn, resize, change its material or remove it. Everything is traced exactly, as on the other pages.

drag parts and the light · tap a part to select it

Add a part

The light

Things to try

What this model leaves out

These are rays, the geometrical-optics picture: light is treated as lines that bend and split at surfaces. Diffraction and interference, which need the wave picture, are not shown. The bench is a flat cross-section, so a lens here is really a cylinder of glass seen end-on. That is exact for rays in the plane of the drawing. Air is taken as n = 1, and the glass and water indices are given relative to air, so the angles are right. Colours on screen are an approximation of the spectrum.